Organization
T he Hyperion Raiders adhere to the Codex Astartes, due to being on the outer rim of the Imperium they adapted to a unique organizational structure that has evolved from their tumultuous history and the need to adapt to a variety of threats in the Saros Prime sector. Since the Quantum Corp leaving and turning traitoris the Chapter decided to reorganize the companies. Comprising of multiple specialized Companies and specialized Veteran Squads, the Chapter's organization is a testament to their adaptability and resilience.
Marshals:
Marshals lead the Chapter, overseeing all aspects of its operations and setting its strategic direction. A symbol of justice and freedom, the Marshal embodies the unwavering spirit of the Hyperion Raiders. The Saros system has regular law enforcing Marshals that oversee each planet. The Hyperion Raiders decided to use the same rank in honour of the Marshals on the planets. Marshals in the Hyperion Raiders are a combined role of Captain and Chaplain. High Marshal is the highest rank in the Hyperion Raiders, similar to a Chapter Master.
Chapter Command:
High Marshal Kael Stormrider
The Hyperion Wardens: Honor Guard
Marshals
Serfs
Chapter-Specific Serfs:
Adjutant’s Forge
Hyperion Bastion Crew
Phantoms
Armoury:
Roland Cogryn - Master of the Forge
Tech Marines
Servitors
Tanks
Transports
Gunships
Bikes
Siege Breakers
Apothecarion:
Apothecary Grimaldus Voxen - Chief Apothecary
Apothecaries
Scientist Serfs
Sylvan’s Archangels
Fleet Command:
Marcellus Horan - Master of the Fleet and Commanding Officer of the Hyperion Bastion
Battle Barges
Strike Cruisers
Rapid Strike Vessels
Librarius:
Adrian Dawn - Chief Librarian
Epistolaries
Codiciers
Lexicanums
Acolytum
Veteran Company:
Marshal Vectix Starfall
2 Marshals
10 Veteran Squads
Noteable Veteran Squads:
War Hogs
Hell Hounds
Aegis Defenders
Skull Collectors
Shadowstalkers
Havocs Riders
Transport Vehicles
2nd Company:
Marshal Corvin Stormblade
2 Marshals
10 Heavy Intercessor Squads
Transport Vehicles
3rd Company:
Marshal Garrick Frostfire
2 Marshals
10 Flamer Aggressor Squads
Transport Vehicles
4th Company:
Marshal Tavian Ironstrike
2 Marshals
10 Boltstorm Aggressor Squads
Battle Tanks
Transport Vehicles
5th Company:
Marshal Callum Stormbringer
2 Marshals
10 Inceptor Squads
Gunships
Transport Vehicles
6th Company:
Marshal Declan Darkthorn
2 Marshals
10 Intercessor Squads
Bikes
Battle Tanks
Transport Vehicles
7th Company:
Marshal Alistair Ghosteye
2 Marshals
6 Eliminator Squads
Transport Vehicles
8th Company:
Marshal Xavier Nightingale
2 Marshals
10 Neophyte Squads
Transport Vehicles
The Chapter's organization is a reflection of its adaptability and versatility, allowing it to counter a variety of threats in the tumultuous Droichead Sector. The specialization of each company and the dedication of its members are essential elements of the Hyperion Raiders' success in their unending quest for freedom and justice in the galaxy.